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Question by heman85 · May 05, 2016 at 06:50 AM · unity 5xcodedisplaymanager

App paused on Splashscreen. Getting EXC_BAD_ACCESS error

Hi, I'm trying to run my game on a Iphone 6. Build process is completed but after load the game, I receive the following error on DisplayManager.mm file, line: return self[targetScreen] !=nil;

Thread 1: EXC_BAD_ACCESS error (code=1,address=0xc).

DisplayManager.mm file is attached. link text I don't see any error on the debugger log. Objective-C Automatic Reference Counting is set to YES

I can see the Icon on my iphone, but the game crash after loading. I exported this game from Unity 5.7 and I'm running on XCode 7.3

Any recommendations are welcome, Thanks

displaymanager.zip (3.8 kB)
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