• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
Question by nmachado · May 08, 2016 at 11:07 AM · c#triggeraugmented-realitybluetoothaugmentedreality

Bluetooth LE (Beacon) to trigger the contents in AR app

It is possible, in an augmented reality application with Vuforia use in simultaneous markers (image targets) and Bluetooth LE (Beacon) to trigger the contents?

Thank you

Comment
anildas
pixel_fiend
anilhdas
liuer99cn

People who like this

4 Show 0
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image

Answer by anildas · May 08, 2016 at 01:05 PM

Yes it is possible. But since Unity doesn't support Bluetooth access by default, you have to create a native Android app which acts as a bridge between the native Bluetooth API and your unity App.

Comment
nmachado
anilhdas

People who like this

2 Show 8 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image nmachado · May 08, 2016 at 11:44 PM 0
Share

I bought in the "asset store" the asset "Bluetooth LE for iOS and Android " which I already have succeeded in putting to recognize the beacons for a particular mac address . However I am not able to make that should trigger the contents of the increased Vuforia reality. Can you help ?

PS: excuse my bad English

avatar image anildas nmachado · May 09, 2016 at 10:53 AM 1
Share

@nmachado, What do you exactly mean by increased vuforia reality? Can you provide some more clarity.

avatar image nmachado anildas · May 09, 2016 at 12:19 PM 0
Share

Sorry, I meant Augmented Reality.

Thanks

Show more comments
avatar image anildas · May 10, 2016 at 05:10 AM 1
Share

@nmachado, Any Bluetooth LE device, (A beacon for instance) will only give you an approximate distance from the device based on the signal strength. You will not be able to use them as precisely as an Vuforia image target. For achieving more accuracy, you can combine the values from multiple beacons placed in all side of the room. And thus finding position of the device with increased accuracy. But you won't be able to use a beacon as an image target unless you stick an image target on top of the beacon

avatar image nmachado anildas · May 10, 2016 at 09:58 AM 0
Share

Thank you anildas

avatar image zyonneo anildas · Jul 28, 2018 at 10:47 AM 0
Share

@anildas Hi,I am trying to do a project with the help of beacons.I am stuck at this point since I dont know how to connect to a android or IOS device using unity and get info about beacons.I know there are plugins available.How to create a plugin to get data from beacons.I do not know Java or IOS.All I know is Unity and Csharp.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow this Question

Answers Answers and Comments

5 People are following this question.

avatar image avatar image avatar image avatar image avatar image

Related Questions

¿Change one material of object with multiple meshes in AR App? 0 Answers

Download prefab at runtime 2 Answers

Spatial Mapping 0 Answers

Multiple Cars not working 1 Answer

How can i get the name of the current prefab from the list.. 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges