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Question by mutantbob · May 11, 2016 at 11:05 PM · android

How should I respond to the BACK button on the GearVR?

I have noticed in the apps in the Oculus Home that when you hit the GearVR's back button it gives a popup to confirm returning to the Oculus Home.

Now I have not figured out what corporate hoops to jump through to get my app to appear inside Oculus Home, but I would like for my app to respond to the back button in such a way that it behaves similarly if I ever do get it into the Oculus Home library.

What API calls are appropriate?

 If (Input.GetKeyDown(KeyCode.Escape)) {
     //Application.Quit();
     // do something smarter
 }
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Answer by Naphier · May 13, 2016 at 07:24 PM

This will move the app to the background like most apps behave.

 AndroidJavaObject activity = new AndroidJavaClass("com.unity3d.player.UnityPlayer").GetStatic<AndroidJavaObject>("currentActivity");
                         activity.Call<bool>("moveTaskToBack" , true);   
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