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Question by Perazim · May 12, 2016 at 12:00 PM · guicanvasguitextpaneltext mesh

How to set a Text on a GameObject?

Hey guys, I tried to get an answer by using google but couldnt find any successful solution for my problem. I habe a cube in a room and I want to display on this cube the temperature of the room (sth like a head indicator). My problem is ,that I cant set a text to the cube, I tried 1000 ways but yeah.... I even tried to do it with TextMesh and using a "3D Text Shader" but it looks like crap....

Does sb know how to display text on an Cube? I dont want to have the text on the camera/screen.

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Answer by M-Hanssen · May 12, 2016 at 12:14 PM

Create a World space canvas and place it on your cube.

http://docs.unity3d.com/Manual/HOWTO-UIWorldSpace.html

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avatar image Perazim · May 12, 2016 at 12:25 PM 0
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thanks, I will try it :)

avatar image M-Hanssen Perazim · May 12, 2016 at 02:11 PM 0
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If it works, please mark this answer as accepted ;-)

avatar image Perazim M-Hanssen · May 13, 2016 at 06:19 AM 0
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thanks:)))) it worked for me

avatar image som3guy · Oct 12, 2017 at 04:40 PM 0
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I did this with a 2D sprite I have, added a canvas+Text as a child but whenever I move the sprite around the text stays at the original position. Is it possible to attach it to the sprite without coding the movement?

avatar image giantkilleroverunity3d · Jul 05, 2019 at 06:14 AM 0
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So it seems that the gameobject.text component does nothing but let you type in text? And I cant even load a pic.png here?

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