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Question by LesageProdYT · May 14, 2016 at 10:33 PM · script error

SCRIPT - C# Script Error CS1061 !

This is the error message :

 Assets/SCRIPT/EnemySpawn.cs(13,32): error CS1061: Type `UnityEngine.GameObject' does not contain a definition for `Length' and no extension method `Length' of type `UnityEngine.GameObject' could be found (are you missing a using directive or an assembly reference?)

This is my script : ( the error is on line 13 )

 using UnityEngine;
 using System.Collections;
 
 public class EnemySpawn : MonoBehaviour {
 
     public GameObject Enemy;
     public int amount;
     private Vector3 spawnPoint;
 
     void Update () {
     
         Enemy = GameObject.FindGameObjectWithTag ("Zombies");
         amount = Enemy.Length;
 
 
     }
 }
 


 


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Answer by TBruce · May 14, 2016 at 10:50 PM

Your problem is this Enemy.Length. You have Enemy defined as a GameObject

 public GameObject Enemy;

and GameObject does not have a member Length. From looking at your code, it looks like you want to do something like this

 public GameObject[] enemies;
 enemies = GameObject.FindGameObjectsWithTag ("Zombies");
 amount = enemies.Length;

So your code would actually be this

 using UnityEngine;
 using System.Collections;
 
 public class EnemySpawn : MonoBehaviour
 {
     public GameObject[] enemies;
     public int amount;
     private Vector3 spawnPoint;
 
     void Update ()
     {
         enemies = GameObject.FindGameObjectsWithTag ("Zombies");
         amount = enemies.Length;
     }
 }
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