GUI.DrawTexture border problem

Hello everyone,

I have a little problem. I’m drawing a Texture with DrawTexture method.
I put the mode : ScaleMode.StretchToFill because my Texture is a square and my screen is not.
But with this mode I have a gray border. And I can’t use the other modes.
How can I remove this ugly border ? :slight_smile:

Thx !

Try locating the texture at the Project, then configuring it as “Clamp” instead of “Repeat”.