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This question was closed May 19, 2011 at 11:02 PM by Peter G for the following reason:

Unity Android Custom button touch screen going to one level instead of the level picked

avatar image
Question by NickHorn · May 19, 2011 at 05:12 PM ·

Unity Android Custom button touch screen going to one level instead of the level picked

My question is for Unity Android pro: How do I make a custom button from a plain or a GUI texture? Every time I tap the screen on say level 3 it goes to level one as if all plains or GUI textures are the same knowing my code for each one has a Application.LoadLevel(#); what am I doing or how do I fix this so I can pick one of the 5 levels without it going to just one level tapping the screen on any level.

This is my code:

function Update(){ if(Input.touchCount>0&&Input.GetTouch(0).phase==TouchPhase.Began) { focusObj=null; var ray=Camera.main.ScreenPointToRay(Input.GetTouch(0).position); var hit : RaycastHit;

     if(Physics.Raycast(ray,hit,100)) {
         Application.LoadLevel(#);
     }
 }

}

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Peter G

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avatar image Peter G · May 19, 2011 at 11:12 PM 0
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Dupe: http://answers.unity3d.com/questions/118781/unity-android-custom-button-touch-screen-going-to.html

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