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Question by karlkevin · May 17, 2016 at 04:57 PM · unity 5iosxcodeadsadmob

How to integrate AdMob with iOS?

Dear developers,

I have finished my game but when I am trying to integrate with AdMob then xCode gives me errors after building and running from Unity. The main error is :

ld: library not found for -lGoogleAdMobAds clang: error: linker command failed with exit code 1 (use -v to see invocation)

I have added GoogleMobileAd frameworks and stuff, but it still gives me error that it is missing. Also I tried to change Deployment target from iOS 6 to 8, but still not$$anonymous$$ng. I will add some screenshots, and I hope somebody knows how to help me because I have ran out of ideas. Thanks in advance! :)

alt text

screen-shot-2016-05-16-at-84250-pm.png (283.2 kB)
screen-shot-2016-05-16-at-84407-pm.png (65.0 kB)
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Answer by karlkevin · Feb 22, 2017 at 08:11 AM

Updating unity somehow fixed the problem!

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