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Question by plavokablo · May 20, 2016 at 10:57 AM · physicsgamegravityscreenkinematic

Scene rotating in game mode when is kinematic is unchecked

Hello everyone,

I am new to Unity. I created sphere and walls like in Roll a ball tutorial. Also I' ve created few obstacles in scene. Problem is when I hit play mode, everything starts to rotate on right. I made main camera a child of sphere. Gravity is set to 0, -9.81, 0. When I select is kinematic then camera is fixed, but I have problems with physics then. Can someone tell me what I did wrong?

Thank you in advance.

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avatar image FortisVenaliter · May 20, 2016 at 02:50 PM 0
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Can't tell just from the description. Post a few screenshots of the inspector settings for the most important objects.

avatar image plavokablo · May 20, 2016 at 06:48 PM 0
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@FortisVenaliter alt text Sphere represents ball.

sphere.jpg (69.7 kB)
avatar image plavokablo · May 20, 2016 at 06:52 PM 0
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@FortisVenaliter This is one of many walls. When I hit play they fall when is kinematic is unchecked. alt text

wall.jpg (54.8 kB)
avatar image plavokablo · May 20, 2016 at 06:53 PM 0
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alt text@FortisVenaliter This is terrain.

terrain.jpg (29.7 kB)
avatar image plavokablo · May 20, 2016 at 06:55 PM 0
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Scene mode.alt text

scene.jpg (137.6 kB)
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