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Question by shadowpuppet · May 24, 2016 at 01:44 AM · ragdoll

constrain a ragdoll?

I made a gameobject character that is literally a doll ...as in a childs toy. With ragdoll wizard it does what it is suppose to do, but the thing is I want my main character to be running around with it in her hand and have the doll flop around. I was hoping to child the ragdoll to the characters hand but it still just falls . Is there anyway to fix it to the players hand? I mean it still acts as a child so when the player character movers her hand the doll moves but from on the ground instead of in her hand. Maybe somehow turn off gravity for the doll?I don't know. Please help with some kind of answer. Otherwise I will have to animate the doll for each of the animations. Tried it for just the run and it is a pain to get it orientated

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