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Question by shadowpuppet · May 24, 2016 at 02:46 PM · ragdoll

Bone rotation

searched forums but not found exactly what I need. I want a script that will always have certain bones facing straight down the Y axis. What I have is a doll gameobject that the player is holding. I have the root a child of the player hand. I have 2 arms and 2 legs that I always want to be dangling...so they would need to always be pointing down so that even when the player bends his arm the doll limbs point down. I thought ragdoll would work but I can't get the root to stay in hand - the whole thing falls. In effect I want to add the illusion that the dolls hands have weight, to put it in simple visual terms

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