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Question by jakekola2 · May 25, 2016 at 03:03 PM · camerascenescene-loading

Level Selection Menu...Preview Scene

Quick question

I am in the middle of creating a level selection menu and was hoping I could have a moving camera preview of the level/scene.

I believe the only way to perform this is to have different cameras in different scenes interact?

If someone could explain to me how I would go about doing this or if it's even possible I would appreciate it.

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Answer by FortisVenaliter · May 25, 2016 at 03:04 PM

There are two ways to do so:

  1. Load in the whole scene and fly a camera through that renders to a texture you can display on your GUI. There is no way to view a scene you have not loaded fully.

  2. Pre-render a video and import that as an asset to play when the user selects the level.

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avatar image jakekola2 · May 25, 2016 at 04:27 PM 0
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So for option 1, it would not be ideal since there will be 50+ scenes/levels and do not want to have to have to load every a level everytime the user cycles through the level selection

For option two, I just need to record preview videos and play those within the level selection menu. Very simple question but if I want a 5ish second video per level, how big would those videos end up being for say 50 levels.

avatar image FortisVenaliter jakekola2 · May 25, 2016 at 05:56 PM 0
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It depends very much on the quality, resolution, and framerate. I recommend having a small viewing window, because then you can render them at low resolution to save space.

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