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Question by jason706 · May 25, 2016 at 12:18 AM · interface

Pathing question

My apologies for the dumb question. I'm coming from an AS3 background, and trying to figure out Unity's C# pattern for Pathing to objects from any script being used in the scene.

Normally(for example, to change alpha) I would use exampleMC.alpha = 0;

Is there different ways to do this between a regular scene, and a UI Canvas group setup?

Again apologies for the dumb question.

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