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This question was closed May 25, 2016 at 08:13 PM by Le-Pampelmuse for the following reason:

Question is off-topic or not relevant

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Question by p1g30n · May 25, 2016 at 07:45 PM · c#unity 5transformvector3stupid

Stupid question but I have to figure out

Hi. I'm not new in programming, but still dont understand and dont know many things. And I can't undrestand what means that? Vector3 dir = enemy.position - transform.position; I can't imagine how I get new Vector3 to the enemy by taking away me position from enemy position. Someone can expalin me that so next time I could use it? Thanks.

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avatar image Le-Pampelmuse · May 25, 2016 at 08:13 PM 3
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Hi. This question is not stupid. But it doesn't belong here, since it has nothing to do with Unity.

You are having trouble understanding vector math. If you didn't learn it in school it can be hard to grasp immediately, but when you have gained a basic understanding of it, it will be clear in no time.

This example is getting the direction vector between 2 points. You'll want to subtract the target point from the starting point to get the right direction.

Have a look at the tutorials, there is a whole video about vector math.

It doesn't cover basic introduction to vector math, you will have to find that one out on your own, there are many math sites that explain difficult topics in an easy to understand manner.

Have a nice day.

PS: This question should not have been published, unfortunately there are moderators who have no idea what they are doing.

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