• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by SwiftyMove · May 27, 2016 at 01:17 AM · uibuildiphonexcodemac

Unity Build to Xcode Build doesn't work properly

Hi, I'm nearing the end of development for my iOS game and I'm having the strangest problem ever. The game looks exactly how I want it to in the Unity Engine Build but when I build it in Xcode and put it on my iPhone somethings verrryyy wrong. The next 2 pictures are how it looks in unity with the same part directly from my iPhone. Any help would be greatly appreciated!alt textalt text

!

alt text

colorline1.png (57.3 kB)
2016-05-25-213359.png (222.0 kB)
Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image gjf · May 26, 2016 at 09:13 PM 0
Share

looks like you're missing a shader, or it's being stripped out in the build process.

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by Muhammad Salman · May 27, 2016 at 12:18 PM

alt text

Have you checked the compression of the image/sprite you are using it should be as follows in the image below. And if it still doesn't work you need to look for the right shader. Try using mobile/Diffuse. If you want to use custom shader use this link http://answers.unity3d.com/questions/939160/getting-pink-textures-in-build.html Hope it will help.


screen-shot-2016-05-27-at-120222-am.png (40.7 kB)
Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

The best place to ask and answer questions about development with Unity.

To help users navigate the site we have posted a site navigation guide.

If you are a new user to Unity Answers, check out our FAQ for more information.

Make sure to check out our Knowledge Base for commonly asked Unity questions.

If you are a moderator, see our Moderator Guidelines page.

We are making improvements to UA, see the list of changes.



Follow this Question

Answers Answers and Comments

5 People are following this question.

avatar image avatar image avatar image avatar image avatar image

Related Questions

Unity iOS: mixing windows AND mac development 2 Answers

Build issues to iOS with UI elements shrinking 0 Answers

Unity 2019 iOS build problem 0 Answers

Building from Unity into XCode to deploy onto the iPhone 1 Answer

Iphone Build Problem 1 Answer

  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges