• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
This question was closed May 28, 2016 at 01:28 PM by NoobsGoFly for the following reason:

Other, i found the answer

avatar image
Question by NoobsGoFly · May 28, 2016 at 05:23 AM · arrays2d arraynullreferenceexeption

NullReferenceException in Update()

     public Crystal[] crystals; 
     public Transform Sapphire, Ruby;
 
     private Crystal[,] grid;
 
     // Use this for initialization
     void Start()
     {
         Instantiate(Sapphire, new Vector3(1, 1, 0), Quaternion.identity);
         Instantiate(Sapphire, new Vector3(2, 1, 0), Quaternion.identity);
         Instantiate(Ruby, new Vector3(3, 1, 0), Quaternion.identity);
         Instantiate(Ruby, new Vector3(4, 1, 0), Quaternion.identity);
 
 
         Crystal[,] grid = new Crystal[9, 9];
         crystals = FindObjectsOfType<Crystal>(); 
 
         foreach (Crystal i in crystals) {
             grid[i.xPos, i.yPos] = i;
         }
         
     }
 
     // Update is called once per frame
     void Update()
     {
         print(grid[1, 1]);
 }

Hey guys im getting a NullReferenceException Error when i try to run this code in the console and the problem is the print statement in Update. For some reason if i put the statement in Start it works fine but i get the error in Update. Can someone tell me why? Thanks!

Comment

People who like this

0 Show 3
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image JedBeryll · May 28, 2016 at 09:47 AM 0
Share

How does Crystal.xPos work?

avatar image NoobsGoFly JedBeryll · May 28, 2016 at 12:40 PM 0
Share

Its an int of the x position of the crystal gameobject, sorry if that was not clear before.

avatar image JedBeryll NoobsGoFly · May 28, 2016 at 06:19 PM 0
Share

yeah but it's a vector so how do you convert from float to int? Anyway i think it maybe because you do this in the Start method. Try it in the Awake see if that helps.

0 Replies

  • Sort: 

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow this Question

Answers Answers and Comments

4 People are following this question.

avatar image avatar image avatar image avatar image

Related Questions

Array 2D of data 1 Answer

Can I use an array to determine an enclosed area and remove objects inside? 0 Answers

Array of Arrays 3 Answers

Array cannot read Greek characters 1 Answer

Randomize text position for 2D Quiz C# 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges