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Question by rajhansuttamksirsagar · May 28, 2016 at 07:59 AM · gameobjectcubes

how to place gameobjects in Unity while in gameplay

I have created a game of cubes, the cube is player and other color cubes are collectible items..

But Now I want to add cubes of size 1x1x1, in the game. so that I can stack them, just like in minecraft...

can anyone tell , what should be my approach to that???

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Answer by JedBeryll · May 28, 2016 at 08:57 AM

http://docs.unity3d.com/ScriptReference/Object.Instantiate.html This explains exactly what you need. Basically you have an original object and with Instantiate you copy that object. That can be a GameObject assigned in the inspector or loaded with Resources.Load or GameObject.CreatePrimitive() or many other things.

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