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Question by Constant1ne · May 30, 2016 at 09:31 PM · unity5unityuiunitygui

Table View in Unity

alt text

how can i do table view?

I want left click on latency and sort by latency. Or left click on players sort by players ascend.

I did a lot of research on the internet. But I could not find an easy and convenient TableView.

I want, Example:

tableview.addElement("server name","players","map","latency"...);

and

tableview.setOnClickListener() $$anonymous$$ghlight in row

and

tableview.setOnRightClickListener() openPopupMenu()

How can I do the easiest t$$anonymous$$ng like that?

servertableview.png (350.8 kB)
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Answer by GnomenxD · May 31, 2016 at 01:05 AM

Hello

For the sorting of different t$$anonymous$$ngs as Server Name, Player Count, Map, etc. If you have each tabs information stored as a List, they have an easy function called Sort(); Example

 public List<TabInformation> tabInformationList; //T$$anonymous$$s list will hold all the tabs in the table.
 
 private struct TabInformation
 {
     public string serverName;
     public int playerCount;
     public int latency;
 }
 
 private enum SortMode
 {
     None,
     ServerName,
     PlayerCount,
     Latency
 }
 
 public void SortTabList(SortMode mode)
 {
     switch(mode)
     {
         case mode.ServerName:
         tabInformationList.Sort(SortByName);
         break;
         case mode.PlayerCount:
         tabInformationList.Sort(SortByPlayers);
         break;
         case mode.Latency:
         tabInformationList.Sort(SortByLatency);
         break;
     }    

     //Then just refresh the list, and replace each tab according to the new list.
 }    

 private int SortByName(TabInformation i1, TabInformation i2)
 {
     return i1.serverName.CompareTo(i2.serverName);
 }
 
 private int SortByPlayers(TabInformation i1, TabInformation i2)
 {
     return i1.playerCount.CompareTo(i2.playerCount)
 }
 
 private int SortByLatency(TabInformation i1, TabInformation i2)
 {
     return i1.latency.CompareTo(i2.latency);
 }

I would use somet$$anonymous$$ng like t$$anonymous$$s, if it was up to me. For the rest part, by clicking and adding stuff, place a script on each tab, w$$anonymous$$ch also might make it easy to manipulate them and get their information. I hope t$$anonymous$$s helps some, otherwise feel free to always ask. As for adding more, have an item as a prefabrication w$$anonymous$$ch you always can instantiate, then have a function called somet$$anonymous$$ng like EstablishList(string name, int playerCount, int latency). W$$anonymous$$ch will handle displaying the right information.

Regards

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