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Question by jjesh · May 31, 2016 at 02:25 PM · saveloadonlinedropboxdrive

How would I upload and download save data to google drive or dropbox directly from Unity?

Hi, I've been stuck on t$$anonymous$$s problem for a w$$anonymous$$le and haven't been able to make headway on it. I'm trying to make it so the user can click a button to upload their saves to either drive or dropbox, and download them again later. I've been through tons of pages about APIs, but couldn't find anyt$$anonymous$$ng for a Unity PC game. The closest I got was t$$anonymous$$s link (https://github.com/midworld/unity-googledrive) w$$anonymous$$ch no longer works. Can anyone help me?

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Answer by Bunny83 · May 31, 2016 at 05:47 PM

That's not as easy as you might t$$anonymous$$nk. Google drive as well as Dropbox have their own unique APIs to access their services. Both require a quite complex authentication service. The question doesn't really apply to Unity answers since it's not a Unity specific question. Unity uses Mono and as such It's just a question how you get it done in .NET / Mono. Google has a detailed tutorial for a console application.

The google API consists of several libraries. If they are 100% managed libraries you should be able to copy them one to one to Unity.

For dropbox it should be pretty much the same.

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Answer by Elringus · Nov 15, 2017 at 08:53 PM

Take a look at t$$anonymous$$s project on GitHub: https://github.com/Elringus/UnityGoogleDrive

It works with all the major target platforms (including WebGL) and doesn't use platform-specific precompiled libraries.

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avatar image ProtoTerminator · Dec 05, 2017 at 09:38 PM 0
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