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Question by Brutalitywarlord · Jun 05, 2016 at 05:19 PM · errorsprite2d gamesprite editorsprite sheets

Sprites in Sprite Editor turn Invisible and cannot be sliced

I've made my own Sprite Sheets before, and i've imported them into Unity without any problems, but for some reason i brought in some new sprites and when i open up the sprite editor to slice them, they are not there, the sprite just vanishes, in the console i got some of the following errors

--------------------------------------------------------------------------------------------------------------------------- RenderTexture.Create failed: requested size is too large. UnityEditor.DockArea:OnGUI()

--------------------------------------------------------------------------------------------------------------------------- Trying to read pixel out of bounds, reading (0, 0, 5520, 240) from (1108, 351)

---------------------------------------------------------------------------------------------------------------------------

also in the inspector it gives me a warning that only POT textures can be compressed when Mipmaps are enabled, and that only Textures with a width/height with a multiple of 4 can be compressed to DXT5 format

do any of you know what has gone wrong? I am also a massive amateur creator so any help is appreciated

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