How to georeference model in Unity3d?

Hello everyone, I wonder if there is a possibility to assign GPS coordinates to a 3D model (.fpx), because, in part of my project, I have a shp file in which I have GIS data and to import file into Unity3d I had to go through the blender to convert the shapefile to .fpx model, but by doing this, I lose information about GPS coordinates. Would you have any ideas for me ?, any suggestion will be welcome.

Hi, have you found a solution to your problem? I also seek to georeference a 3D model in unity in order to perceive it in augmented reality. however, if it is not georeferenced, it will not appear in the right place in space. Do you have any ideas? Thank you ,Hi,
have you found a solution to your problem? I also seek to georeference a 3D model in unity in order to perceive it in augmented reality. however, if it is not georeferenced, it will not appear in the right place in space. Do you have any ideas? Thank you