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Question by scheung014 · Jun 07, 2016 at 11:01 PM · vector3canvasvector2recttransform

Moved GameObject under Canvas (Parent), transform.position vector coordinates mismatch

Hello!

I recently moved my gameobjects into a Screen Space - Camera Canvas.

Previously, my gameobjects were using transform.position = new Vector3 (x,y,z) function.

However, after moving my game objects, the coordinates used do not match with the coordinates on the canvas.

Is there a solution or a function I'm supposed to reset gameobject's coordinates to match with it's parent(canvas)? t$$anonymous$$s is so that the gameobject would move relative to its anchor preset?

Thanks in advance!

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