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Question by ttsolsu · Jun 09, 2016 at 12:38 PM · androidbuildimagescreengameplay

Display problem after build to Anroid - SOLVED

I don't know how to say so I just put some screenshots of my phone running game about the problem. It still look OK when I play it on Editor, but when I build it to my android phone, it went wrong. Just happen today. Before today it still work fine when I build it to my android phone. It used to this, and I want it to be like this. Gameplay on my phone before alt text

and today alt text

I don't know what happens, so hope you guys get it and help me. My English is not good, so sorry if I make any grammar mistakes or something.

screenshot-2016-06-09-19-19-121.png (60.4 kB)
screenshot-2016-05-20-01-31-001.png (76.1 kB)
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avatar image ttsolsu · Jun 09, 2016 at 02:13 PM 0
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PROBLEM SOLVED - just uncheck mipmap from all images

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Answer by dakshesh1010 · Jun 09, 2016 at 12:56 PM

I had the same problem recently. Have you imported anything which came with it's own manifest file?

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Answer by ttsolsu · Jun 09, 2016 at 01:20 PM

Not yet, I still stuck with that. I first thing about images that imported to Assets, but it's not, all of them was set to point (no filter). I really confuse.

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