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Question by Hellfish · May 22, 2011 at 03:05 PM · arrays

Javascript alternative for arrays within arrays

Hi,

I just discovered that unity that doesn't support arrays within arrays, a feature I really liked in flash for things like tilemaps etc.

Is there a good alternative in unity?

What I want to do is creating an obstacle spawnsystem for an infinite runner game, which should work like this

array = [[obstacle 1, time till next obstacle gets spawned],[obstacle 2, time till next obstacle gets spawned],[etc., etc.]]

then there should be a random selection between these obstacle arrays to have a nice mixture of a designed levels with a random factor in it.

If you have a good idea how to do this with unity, i'm all ears.

Cheers,

Hellfish

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Answer by Eric5h5 · May 22, 2011 at 03:22 PM

Unity does support arrays in arrays. For a tilemap, however, you'd use a 2D array.

http://www.unifycommunity.com/wiki/index.php?title=Which_Kind_Of_Array_Or_Collection_Should_I_Use%3F

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