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Question by eduLince · Jun 15, 2016 at 06:17 AM · runtimeanimator controllerbehaviourstate machine

State Machine Behaviours not executing when changing animators at runtime

Hi guys,

I have a problem using State Machine Behaviours when the Animator Controller is changed in runtime. It seems I should restart the animator somehow to load all the existing behaviours.

Any thoughts on this?

Thank you

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