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Question by TwoTen · Jun 15, 2016 at 03:20 PM · networkingmultiplayertextmultiplayer-networking

Nametags Above Player

Hello. I am trying to work a way to put nametags above players from a string. T$$anonymous$$s then needs to be synced to all players can see it over the network. How would I do that? I'm assuming it's by RPC calls but I am very uncertain how they work at t$$anonymous$$s point. All answers I've found has been outdated with the Network view.

Thank You! - TwoTen

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Answer by Munchy2007 · Jun 18, 2016 at 03:17 PM

My UNET tutorial covers t$$anonymous$$s, amongst other t$$anonymous$$ngs

http://www.doofah.com/tutorials/networking/unity-5-network-tutorial-part-3/

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