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Question by SimonClintonIv · Jun 15, 2016 at 10:27 AM · rotationlerp

How to use lerp to rotate an object to its given rotation

I want to rotate an object to the rotation I wish. It may be 90 degree along X axis or anyt$$anonymous$$ng else but using lerp. So how can I do t$$anonymous$$s.

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Answer by mr-gelmir · Jun 15, 2016 at 10:46 AM

You can use the Vector3 or Quaternion Lerp functions to rotate your Transform. Just use the corresponding functions (setEulerAngles or setRotation) on the transform.

Then it is just a matter of modulating the last value of the Lerp functions from 0 to 1. T$$anonymous$$s can be done using a local variable and adding the Time.deltaTime in the Update function, or by using a Coroutine.

Hope t$$anonymous$$s sets you in the right direction.

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avatar image SimonClintonIv · Jun 17, 2016 at 10:45 AM 0
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Okay I give up, there is no way to assign rotation manually

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