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Question by ScOuT3221 · Jun 16, 2016 at 05:38 AM · arrays

Find all plants and add their x,y,z in arrays not working. [Solved]

 [SerializeField]
     public static float[] xPos = new float[500];
     public static float[] yPos = new float[500];
     public static float[] zPos = new float[500];
     public static int Objects;
 
     public void Save()
     {
         GameObject[] objects = GameObject.FindGameObjectsWithTag("SativaPlant");
         foreach (GameObject i in objects)
         {
             xPos[Objects] = i.gameObject.transform.position.x;
             yPos[Objects] = i.gameObject.transform.position.y;
             zPos[Objects] = i.gameObject.transform.position.z;
             Objects++;
         }
     }
 
 

So heres is the code, i have no idea how to make it work. It says that all i.gameObjects have 0 in x,y and z

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avatar image ScOuT3221 · Jun 15, 2016 at 08:37 PM 0
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i found the solution, it was a bit annoying but finaly got it working :)

     public void Save()
     {
         Objects = 0;
         GameObject[] objects = GameObject.FindGameObjectsWithTag("SativaPlant");
         Debug.Log(objects.Length);
         
         for (int i = 0; i < objects.Length; i++)
         {
             xPos[Objects] = objects[i].gameObject.transform.position.x;
             yPos[Objects] = objects[i].gameObject.transform.position.y;
             zPos[Objects] = objects[i].gameObject.transform.position.z;
             Objects++;
         }
     }

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