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Question by DarkPlan · Jun 20, 2016 at 04:35 PM · 2duicanvasscrollviewlayout

Set Unity UI scroll view elements height properly in different resolutions

Hi,

I have a UI with a scroll view elements that I want to adapt to different resolutions. I'm using content size filter + horizontal layout group on the content GameObject and that's working fine as far as the laying of the elements.

alt text

However when I resize the window to different ratios my elements resize out of the screen:

alt text

The container of the scroll view is resizing properly, however I'm unable to find a technique to resize the elements themselves properly. I tried playing all day with the min/preferred parameters but couldn't make it work right...

Any ideas?

Cheers!

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csh6mzl1.png (95.6 kB)
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