• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Rissatto · Jun 29, 2016 at 04:42 PM · movietexture

How to use a RawImage with Simple MovieTextures for Unity WebGL

Hello

In my project i’m using a RawImage to play videos with the asset “Simple MovieTextures for Unity WebGL” (WebGLMovieTextures) on GUI.

The problem is: On MovieTexture the old WebPlayer works well, but on WebGLMovieTextures in RawImage i get only audio.

Can you help me with this issue. Or show me how to use in a RawImage?

I tried both ways, this:

 movie = new WebGLMovieTexture("StreamingAssets/videos/video_name.mp4");
 GetComponent<RawImage> ().material = new Material (Shader.Find("Diffuse"));
 GetComponent<RawImage> ().material.mainTexture = movie;
 movie.Play ();

and this:

 movie = new WebGLMovieTexture("StreamingAssets/videos/video_name.mp4");
    GetComponent<RawImage> ().texture = movie;
     movie.Play ();

with no success...

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Rissatto · Jun 28, 2016 at 04:07 PM 0
Share

I got it! I had to change WebGL$$anonymous$$ovieTexture.cs

WebGL$$anonymous$$ovieTextureUpdate(m_Instance, m_Texture.GetNativeTextureID());

To

WebGL$$anonymous$$ovieTextureUpdate(m_Instance, m_Texture.GetNativeTexturePtr().ToInt32());

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by LibertyFountainVR · Oct 09, 2016 at 12:29 PM

You have not explained the way you fixed this well enough

In the answer you posted regarding your question, it says: WebGLMovieTextureUpdate(m_Instance, m_Texture.GetNativeTextureID()); To WebGLMovieTextureUpdate(m_Instance, m_Texture.GetNativeTexturePtr().ToInt32());

why did you input a 32 int in the corrected line? why did you change ID to Ptr()?

Comment
Add comment · Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Rissatto · Nov 20, 2016 at 12:55 PM 0
Share

Because I received this warning: UnityEngine.Texture.GetNativeTextureID()' is obsolete:Use GetNativeTexturePtr ins$$anonymous$$d.'

avatar image omrip32 · Jan 09, 2017 at 08:20 PM 0
Share

Facing the same issue, this solution didnt work for me..

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow this Question

Answers Answers and Comments

6 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Video on Plane or Box 1 Answer

MovieTexture.isPlaying 2 Answers

Play video on iPad at customized size 1 Answer

Movie texture audio: no falloff 3 Answers

BCE0051: Operator '<' cannot be used... ? 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges