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Question by netspark · May 24, 2011 at 10:32 AM · blenderexport

Exporting scene(or all scenes) from Unity to any other format supported by Blender

Hi there. I am trying to export finished game scenes created in Unity into Blender for some reasons, but I cannot get any clear solution.

As I understand, during usual export from unity studio it creates a package in internal format with .unitypackage extension. It is great option to import into another unity game, but I really need to have my scene model (it can be without physics - only meshes and materials) in Collada, Maya or any other format supported by blender. Is there any way to do that?

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Answer by Graham-Dunnett · May 24, 2011 at 10:39 AM

There is no way to get 3d models out of Unity and into 3d modellers. The process is strictly one way (from the modeller into Unity.)

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Answer by netspark · May 24, 2011 at 10:51 AM

Graham,

Thank you for your answer, but I do not see any reasons to blocking export into other systems. That might be a question to Unity developers.

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