Hi guys !
I’m very beginner with unity and i started a 2d game where you can have a farm. My question is : How can i save data like where he placed his vegeatables, since when, what npc did he talked too etc. I’m doing a sort of rpg farming game.
I saw we can use PlayerPrefs to store a few variables, but i’m not sur i can use this in my case.
And also, the player create some game object like tree or house he built, i need to save that too.
I know we can use Serialisation, but is it possible to save where the prefabs where made ? And in that case, it mean i need a script who create them again when loading the map?
My problem is more about thoose gameobjects than saving basic info like his inventory(in a .json) or his level.
Thanks for your help and sorry for my english x)