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Question by MerlinsMaster · Jul 05, 2016 at 05:59 AM · slidergetmousebuttondown

How to make a slider value change by clicking on it

I want to have a slider that, when you left-click on it, adds 1 to the slider value, and when you right-click on it, subtracts 1 from the slider value. I tried attaching a script to the slider with a GetMouseButtonDown input on it, but the slider doesn't respond to the mouse clicks the way a normal game object does.

Does anyone have any suggestions for how I can do what I've described above?

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Answer by Last_Imba · Apr 17, 2020 at 10:02 AM

Four years later:

 public class ToggleSliderByClick : MonoBehaviour, IPointerDownHandler {
             private Slider _slider;
     
             private void Start() {
                 _slider = GetComponent<Slider>();
             }
     
             public void OnPointerDown(PointerEventData eventData) {
                 switch (eventData.button) {
                     case PointerEventData.InputButton.Left:
                         DoActionLeftCLick();
                         break;
                     case PointerEventData.InputButton.Right:
                         DoActionRightClick();
                         break;
                     case PointerEventData.InputButton.Middle:
                         DoActionMiddleClick();
                         break;
                 }
             }
         }
 

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avatar image Last_Imba · Apr 17, 2020 at 10:08 AM 0
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And don't forget to make your slider not interactable.

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