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Question by nsmith1024 · Jul 11, 2016 at 01:54 PM · unity 5networkingwebgl

How to make multiple rooms with Unity and WebGL?

Hello,

Im new to Unity networking, I need a game where the lobby shows a bunch of different rooms and the player can choose a room, then go into that room that has a bunch of other players in there.

Actually it would be nice if player can create a room too, but maybe thats for later.

T$$anonymous$$s has to work with WebGL.

Is t$$anonymous$$s possible with Unity networking system? Are there any examples on how to do t$$anonymous$$s, or assets that can make it easy?

Do I need multiple exe files to implement each server and one master server that manages them all?

Can anybody please give a comment?

Thanks

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Answer by Schubkraft · Jul 11, 2016 at 03:42 PM

T$$anonymous$$s can be done with WebGL players as clients.

I can recommend the learn section to get you started http://unity3d.com/learn/tutorials/topics/multiplayer-networking and then take it from there. Most of your basic questions should answered there.

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