• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by forestjay · Jul 12, 2016 at 08:06 AM · androidandroidpluginnative pluginarchitecturearmv7

How do you determine the Android Architecture during runtime?

I'm working on a native plugin for Android and need to determine if the processor is x86 or ARM so that I can load the corresponding library. How is the arc$$anonymous$$tecture determined at run-time in C# Unity code?

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
1

Answer by liortal · Jul 16, 2016 at 11:04 AM

Please see t$$anonymous$$s Stack Overflow answer: http://stackoverflow.com/questions/11989629/api-call-to-get-processor-arc$$anonymous$$tecture

Comment
Add comment · Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image forestjay · Jul 18, 2016 at 03:30 PM 0
Share

So, that totally works in Java. Unfortunately, I didn't specify, I'm trying to get it from the C# Unity code. I have one library for each architecture and need to know which library to load.

avatar image liortal forestjay · Jul 18, 2016 at 06:44 PM 0
Share

By "library" you mean a C# library? or a Java library? how are you loading it? you should be able to call that Java code from a Unity script, something like this (didn't test so bear with me): using UnityEngine;

 public static class AndroidHelper
 {
     // Returns the system architecture
     public static string GetArchitecture()
     {
         using (var system = new AndroidJavaClass("java.lang.System"))
         {
             return system.CallStatic<string>("getProperty", "os.arch");
         }
     }
 }

Let me know if this helps :)

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow this Question

Answers Answers and Comments

5 People are following this question.

avatar image avatar image avatar image avatar image avatar image

Related Questions

android time cheat plugin problem with broadcastreceiver 1 Answer

How to use multiple unity module or unityLibrary into native android application 0 Answers

WebcamTexture Android, Native Shader Access 1 Answer

Rendering Android native view with OpenGL 0 Answers

arm64 libraries throw warning "Cannot auto detect architecture for Android plugin" 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges