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Question by jenrogers1207 · Jul 13, 2016 at 09:15 AM · shadersunity5normalsoutline

Unity 5 Outline Shader overlap

Hello! I am using the "outline only" shader from the unity community wiki page on a 3DS Max Model. It's working well aside from when 2 polygons overlap. alt text I am wondering if anyone has any ideas how to deal with this? Can this be adjusted in the shader? Any hints in the right direction would be greatly appreciated!

Thank you!!

Jen

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