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Question by Mountdraw1492 · Jul 14, 2016 at 08:54 AM · blender

Blender Import texture problem.

More problems importing blender FBX into Unity. I can import basic shapes into unity (after unwraping) and then apply a texture. Works fine. It has worked with both materials created in unity and texture maps made in Photoshop. As I said basic shapes work fine................ The problem comes when I start importing shapes that have had the vertices moved around... either moved individually or randomized or sculpted. these shapes change to a dark color liked they are unwrapped but will not accept the material. ... I have tried doing a full texture map and finishing in Photoshop still no results... These materials work fine on unity created shapes.

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