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Question by KillerButter2K · Jul 15, 2016 at 03:10 PM · animationphysicsroot motiongenerics

Physics with generic root motion

I Have a character with root motion applied. It has rigid body and a capsule collider attached to it. The problem I'm having is that the character slowly floats up instead of falling down, I've adjusted the mass from 1000 and higher, and it falls down a bit slow. My guess is the IK feet on my character somehow resisting gravity. If there's a way to sorta disable physics on the IK feet or something like that, please feel free to reply. Thanks

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