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Question by lurking · Jul 20, 2016 at 10:59 AM · unity 5cameraunity5camera movement

If Scene come to 20 second, first camera change other second camera

i have character. he is walking, but if character walking 20second, camera changed. How can i do? alt text

adsızq.png (417.7 kB)
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avatar image arbazgillani · Jul 21, 2016 at 05:46 AM 0
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Check my answer

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Answer by Cherno · Jul 20, 2016 at 11:07 AM

 public Camera cam1;
 public Camera cam2;
 
 void Start() {
      StartCoroutine(CamChange());
 }
 
 
 private IEnumerator CamChange() {
      return yield new WaitForSeconds(20);
      cam1.enabled = false;
      cam2.enabled = true;
 
 }
 
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Answer by arbazgillani · Jul 21, 2016 at 05:46 AM

//Make your camera's child of two empty game objects and pass the reference of those camera's in this //script

public GameObject cam1; public GameObject cam2; bool check=false; void Start() { StartCoroutine("ChangeCamera"); }

IEnumerator ChangeCamera() { return yield new WaitForSeconds(20); if(check){ cam1.SetActive(false); cam2.SetActive(true); check=false;

} else { cam1.SetActive(true); cam2.SetActive(false) check=true; } }

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