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Question by Deadpool0813 · Jul 20, 2016 at 12:45 AM · gameobject

How do I replace a game object that is being collected with another game object?

OK I am trying to replace a game object that when the players runs into disappears then a replica of the player's avatar takes it place. Think of it like a virus infecting a cell. The virus basically collects the cell and a replica of the virus is there. How would I be able to do that? I have it right now as: void OnTriggerEnter(Collider other) { if (other.gameObject.CompareTag("Red Cell")) { other.gameObject.SetActive(false); count = count + 1; SetCountText(); } } so where would i put it in for the virus part to show up?

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