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Question by siddharth3322 · Jul 21, 2016 at 11:34 AM · textureassetsresourcesfilesmemory management

Difference between Resources folder Vs normal folder

Basically I want to know difference between images posted over Resources folder compare to normal folder!!!

What is the difference between "Assets/Resources" vs "Assets/Textures"? Inside unity, what kind of different mechanism apply in between these two???

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avatar image Cherno · Jul 21, 2016 at 01:37 PM 0
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No difference except that you can access all files inside the Resources folder via Resources.Load and Resources.LoadAll. This is the reason why files that need to be loaded at runtime are put into the Resource folder.

avatar image tanoshimi · Jul 21, 2016 at 02:33 PM 0
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And all the contents of /Resources will be included in your build, whether it's used or not. Assets in other directories are only included if referenced by an object.

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