• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by creeperlasse · Jul 22, 2016 at 09:49 AM · animationdisablefirst-person-controllerenableenable and disable script

Enable first person controller after a sequence

Hello.

I Need some help with a script for enable/disable. When i start my game a sequence plays but when its finished its stuck there and not go to the first person controller. The Enable and Disable script that im looking for need to work with a animation event.

What i Need is a script for enable / disable thinks like the fps controller with a animation event.

Thanks for all help.

Comment
Add comment · Show 5
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image ScaniX · Jul 22, 2016 at 09:52 AM 1
Share

With "go to" you mean that the view is stuck there? Are you using more than one camera? In that case you might need to change the camera's depth or disable the cutscene camera.

https://docs.unity3d.com/ScriptReference/Camera-depth.html

avatar image creeperlasse ScaniX · Jul 24, 2016 at 07:36 PM 0
Share

works now thanks

avatar image creeperlasse · Jul 22, 2016 at 10:10 AM 0
Share

Yes i need help for a script to disable the camera and enable the fps controller

avatar image ScaniX creeperlasse · Jul 22, 2016 at 11:07 AM 1
Share

It is difficult without knowing more of your setup. if it is just a camera thing:

Have one camera on the player character (tag main, depth 1)

Have one camera for the cutscene (depth 2)

After the cutscene is over: set depth of second (cutscene) camera to 0 or just disable it

If there are any more question you have to post more of your scene and your scripts.

avatar image creeperlasse · Jul 22, 2016 at 12:09 PM 0
Share

I have the fps controller and the fps controller is disabled. I createt another camra for the sequence and the camera for the sequence is enabled and after the sequence i want to disable the camera with an animation event and i want to enable the fps controller (thats my setup

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow this Question

Answers Answers and Comments

4 People are following this question.

avatar image avatar image avatar image avatar image

Related Questions

How do I enable and disable animation in the animator controller by keys in unity3d 1 Answer

Script isn't disabling? 1 Answer

how to disable a button after pressing it and enable again after pressing another button 1 Answer

Enable/disable animation 0 Answers

How to get the first person controller to collide with an animated object? 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges