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Question by felixpk · Jul 22, 2016 at 05:30 PM · shadermesheffectshaderlab

InnerGlow Shader for Polygons

Hello,

I am trying to get an "InnerGlow-Effect" on a 2D Polygon Mesh.

The following Image shows the Effect made in Photoshop. Image

I tried a lot of different approaches (including outline-shaders) but non of these worked for me.

About the mesh:

  • In editor it is a PolygonCollider2D

  • I triangulate the points given from the PolygonCollider2D

  • Finally I generate a new mesh from it.

That works fine. But getting the InnerGlow (so called in Photoshop) seems quite difficult.

What I achieved using a Fragment/Vertex shader is the following: alt text

I would be glad if you could help me!

Felix

unbenannt-1.jpg (39.6 kB)
unbenannt-2.jpg (31.5 kB)
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