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Question by Restemayer · Jul 24, 2016 at 03:01 AM · androidtouchscreentablet

Android Drag & Drop

I'm implementing a drag and drop system with my program.

Very basic... I'm currently just using the EventSystem drag handler.

 public void OnDrag(PointerEventData data)
     {
         transform.position = data.position;
     }

This works great with a mouse. On my android tablet it... works... kinda. It responds, but the movement is very jerky. Is there an alternative implementation specific to Android touchscreen that I should be looking at? Thanks.

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Answer by dmart331 · Apr 09, 2018 at 07:53 PM

Sorry for the late answer but OnMouseDrag() works with a mobile drag as well:

 void OnMouseDrag()
     {
         Vector3 mousePosition = new Vector3(Input.mousePosition.x, Input.mousePosition.y, distance);
         Vector3 objPosition = Camera.main.ScreenToWorldPoint(mousePosition);
 
         transform.position = objPosition;
     }

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avatar image Thunderkilll · Aug 20, 2019 at 12:15 PM 0
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no it doesn't work in mobile . when you build the game and try it the function doesn't work out the way you want it

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