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Question by Cmlsh · Jul 24, 2016 at 01:19 PM · jointsenableddisabled

Fixed joint doesn't work after gameobject disabled and enabled

  1. I took 2 gameobjects and added rigidbody to it.

  2. Added fixedjoint to one gameobject and put connected body another gameobject.

  3. Both game object move together if I add force to one gameobject.

  4. I disabled connected body gameobject for a moment and then enabled it. 5.gameobjects are not behaving as per the property of fixed joint. They move separately like there is no joint.

Please help me with this problem

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