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Question by Soos621 · Jul 30, 2016 at 01:56 PM · unity5

Full screen mode changed rigidbody.addforce

So I'm very confused about this problem, i have a regular model which uses rigidbody.addforce to move around, when i run the editor in a window mode everything works fine, as soon as I full-screen the editor window the character moves extremely slow. I'm not really sure why this is happening, the code doesn't change the movement or anything so I'm not positive how the full-screen would effect it other than a bug within unity. If anyone has any insight on this, any info would be appreciated. Thanks.

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