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Question by cogwor · Jul 31, 2016 at 12:21 PM · webgloptimizationloading

WebGL loading optimization

Hi guys! We make social game on unity3d (webgl). And our build.js file is 30mb size (uncompressed). When user run our build on weak pc with 2gb ram - computer choking on memory. We think that the problem is in big js file, which compiles a large piece. Can we make many tiny js-files with emscripten? Or what we can do else? Thanks

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