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Question by ben-britton · Jul 30, 2016 at 07:43 PM · terraintreeartifactseditplace

Speedtree trees each have a little white ball that is undeletable (!)

hi, using the free speedtrees, conifer and broadleaf. how do i get rid of the little white balls from the speedtrees? i put the speedtrees in last autumn and each tree generated a little white sphere, like a white balloon or cancerous grown on its trunk, growing on the trunk of each tree. so when i delete the trees, the little white sphere stays and even shows up onscreen during gameplay, the white balls won't go away! i updated to the newer version of free speedtrees and this problem still persists with both old and new versions. how do i get rid of the little white balls from the speedtrees? i am using unty 5.4. 0.f1 with an nvidia card. system seems fine, is this a speedtree issue maybe???

thanks!

-benb

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avatar image Salmjak · Jul 31, 2016 at 12:04 PM 0
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I remember seeing these balls you speak of when I procedurally generated trees. Each terrain have an array of tree instances, you have to update this array to clear these white balls I believe.

avatar image code_11 · Aug 06, 2016 at 05:22 PM 0
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Hey, if anyone has a full solution to this problem, I would really appreciate seeing it.

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Answer by ben-britton · Aug 17, 2016 at 03:49 PM

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