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Question by Tinytouchtales · Jul 31, 2016 at 12:17 PM · editorcompiler

Scripts start to compile when play mode starts

Hi,

with version 5.4 i have this really weird bug where as soon as i hit play in the editor unity starts to compile scripts. This results in all sorts of errors. Is this behavior cause by a script calling unity to compile on play or is it a new bug with 5.4? I never encountered anything like it.

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Answer by Tinytouchtales · Jul 31, 2016 at 03:04 PM

Ok, i've found out what caused this. It seems to be this code which i disabled now via #if statements:

 using UnityEditor;
 using UnityEditor.Callbacks;
 using UnityEditor.Advertisements;
 
 public class UnityAdsBuildProcessor : Editor
 {
     #if !UNITY_EDITOR
 
     [PostProcessScene]
     public static void OnPostprocessScene ()
     {
         AdvertisementSettings.enabled = true;
         AdvertisementSettings.initializeOnStartup = false;
     }
 
     #endif
 }
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