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This question was closed Sep 18, 2016 at 08:14 PM by lexmcnevan for the following reason:

Found a solution, just hadn't set the animation configuration right

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Question by lexmcnevan · Aug 02, 2016 at 12:18 PM · rotationscripting problemrotatescripting beginnerscriptingbasics

Rotate character

Hi, I have a code to make my character attack reproducing an animation I've created whenever I press the "V" key, the point is, the attack makes the character rotate, like the way the following image does alt text

The point is, i works, it does the animation but not the rotation, the character keeps looking ahead during all the attack, how can I make it rotate? here's the script:

using UnityEngine; using System.Collections;

public class AttackMiddle : MonoBehaviour { Animator anim; bool m_Attack; int attackHash = Animator.StringToHash("AttackMiddle"); private object bl1;

 void Start()
 {
     anim = GetComponent<Animator>();
 }


 void Update()
 {
     attack();
 }


 void attack()
 {
     if (Input.GetKey(KeyCode.V))
         anim.SetTrigger("attackmiddle");
 }

}

link-ejecutando-el-ataque-circular-artwork-oot.png (149.5 kB)
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